Hi again, everybody! We’re about halfway through the run of Pericles and I wanted to check back in with you all, see how you were doing, brag about our amazing reviews and talk about our play for a while, to edify some of you and shame the rest into buying tickets and coming to see the show, like you know you should have already. And now that we’ve opened I can actually talk about specific, as opposed to structural, elements. We get to delve into what makes OUR production work, not just the building blocks and context of the play itself. And nothing makes our production work quite so much as the breakneck pace of the action.
Given what I’ve told you in my previous blog posts you probably know by now that a lot of stuff happens in this play, in a lot of different places, usually in very quick succession (or, in one notable place, after a 14-year time jump). Set in castles and palaces and temples and fishermen’s huts and beaches and tourney yards and gardens and whorehouses on at least six different islands and several ships, not to mention the storms and assassins and pirates and dream sequences and narrative interludes that dog our heroes, Pericles runs the risk of being disjointed, bogged down, and poorly structured [Much like this sentence! -KH]. Too much happens too quickly in too many places and it is easy to get lost. On a metatheatrical level there is something very interesting about that, the play running out of control like a ship tossed about in a storm. But just because something is intellectually interesting does not make it good theatre, as I have repeatedly been told at pitch meetings.
Fortunately for us, our particular 90-minute small-cast stripped-down aesthetic works extremely well in this sort of situation. To continue the ship metaphor, our technical flexibility allows us to stay ahead of the storm. Instead of potentially stalling and losing momentum in lengthy scene transitions or costume changes, as a straight production might do, we can lean into it (which you might remember is my favorite device) and let the play rush us along. We trust in new lighting looks, our signature rapid costume changes, some quick box movements, and above all the intelligence of our audience, to understand that this new scene is happening in a new place. Instead of letting the settings and scene changes overwhelm and slow down the action we can use the breakneck action to speed ourselves up, keep the play moving too fast for anyone to get lost.
It helps, too, that we have more control over our pacing than a traditional companies. We are not beholden to each and every word of the text. We hold ourselves to a higher standard: a 90-minute show. Because we do so much cutting and rebalancing of the text to find the absolute bare bones of the story, we control more or less how long we spend in any given location. If we followed the flow of the play itself the audience would often spend just enough time somewhere to get used to it, and then be disoriented and lost again at the next scene transition. For us, though, movement becomes the norm instead of the exception. We can once again use the momentum of the play to our advantage, to keep the audience on their toes and ready for whatever comes next.
But all of those staging and cutting tricks wouldn’t mean a thing if we didn’t have the chops to sell it to the audience. For all of this to work we need to MOVE, and we need to have clarity and purpose. The audience is smart and they can follow our breakneck island-hopping if we trust them, but that trust has to go both ways. They have to trust US, as well, to guide them from place to place, or they’ll get hopelessly lost between who is who and where we are. As you may have guessed from the structure of this blog post, however, we have multiple advantages on this front as well. We’ve got a wonderfully trusting and energetic cast, an altogether-too-qualified movement team, and a proven history of stripping down classical stories and bringing them to a new audience. Oh, I guess our director is all right, too, seeing as he was the one who realized how to put all of these things together and shepherd this play from an inconsistent island-hopping hodge-podge to the critically acclaimed show you still have a chance to see! We’re running tonight, tomorrow, and then Wednesday through Saturday of next week, come see what I’m talking about!